Wednesday, September 26, 2007
One of the great things about this class is that there are always older members who roll out their mining barges to help fill cans. At the end of the class, the 'roids are refined and sold at market prices. The proceeds are split among the new students who are attending.
Last night we had a couple of Hulks and a whole flock of Ospreys. 4 new students split 23m isk as their reward for attending the class. Not a bad deal at all!
Thanks again to the vets who help the new folks get started!
Tuesday, September 25, 2007
I think the withdrawals were the result of several factors:
- Our performance on the field was outstanding. An amazing 94% vs Phoenix and a more expected 63% vs Nanotardz.
- Our tactics reduced the easy ganks & gave our enemies the choice of either engaging our fleet at a decided numerical disadvantage or staying docked & using alts to observe our conga lines.
- Our diplomatic efforts brought political pressure from the community to bear.
Now, back to mining. My production stocks are so low, I've had to resort to buy orders. :(
Friday, September 21, 2007
Catching the pod + .5 million isk
Losing a T2 fitted interceptor to a T1 cruiser - 12 million isk
Realizing that the "OMFG! They blobbed me"
can't be used as an excuse Priceless!!!
Posting the Osprey kill in 30 secs, but
not posting the loss after an hour ???
Thursday, September 20, 2007
On the one hand, I truly hate the disruption that this series of war dec's causes in the activities of the Uni & it's members.
But on the other hand, there is something satisfying in seeing the Fleet deliver an old fashioned ass kicking. I just wish that I had been able to stay & be a part of it!
Monday, September 17, 2007
Nanotardz Killboard 9/15
Be sure & look at the comments on their losses.
Lessons to be learned:
- Pre-war intel is really important. Know what your opponent flies & how they fight.
- One man's fleet is another man's blob.
- No matter how big the ship, if it's jammed, damped & disrupted, it can't deal out effective damage. EWAR is the great equalizer.
- Rarely does the FC have enough scouts.
- There is no such thing as overkill. There is only "Target" and "Reloading".
Saturday, September 15, 2007
My fangs hadn't fully retracted from the last time!
I'll be putting on my Navy uniform for the duration, so no mining for me. Mining during war time is not a good idea, particularly against small corps that specialize in the solo gank.
If you choose to mine (against advice!), then be smart:
- Choose an isolated system
- Make a safespot away from the gates, belts & stations
- Position your mining spot out of plane to the belt, so you have a clear shot at your escape (station, safespot)
- Don't use a gate as an initial escape, you won't know what's on the other side
- Point to the escape before you start mining & set speed to 0
- If WT jumps in, leave the belt immediately! Go to safe spot & cloak or WTZ to station & dock.
The important thing is to first deny these guys the kind of gank they like and force them to fight on our terms.
A fully T2 fitted Myrm is death to 3 frigates & a vanilla BC. But a 15 person fleet with sufficient EWAR support is another matter entirely.
Thursday, September 13, 2007
From private convo:
There are _so_ many smart aleck ways to answer that question. However, when tempted to make such a remark, I’m always drawn up short by the wisdom of my father (who is still getting smarter, even though he passed 30 yrs ago) who said: “Son, everyone likes a little ass, but nobody like a big smart ass.”
So the straightforward answer is that I’ve been a wargamer for a long time. I was invited to join the Beta Team at 360 Pacific for their Harpoon series after I called their tech support line & gave them 3 pages of ship/weapons/sensor errors in their initial database. As a result of the relationships established there, I had a part in the following titles:
Harpoon I, II and IV
Harpoon Battlesets (Authored 30+ scenarios)
V For Victory Series (4 titles)
Steel Panthers I & II
Steel Panthers Expansion Sets (4 titles)
Silent Hunter I & II
I took a break for heavy duty gaming while my daughters were growing up, but with both of them in college a couple of years ago, I started playing online poker. Winning was nice (my poker winnings paid for a couple of vacations!), but the social aspect of playing was more interesting. When on-line poker play for money was essentially made illegal for US players, I began to search for another online activity. Eve was the first MMOG I ever tried and I was hooked in the first ten minutes.
So it’s not complicated. I play because it’s fun! I’m a part of
Wednesday, September 12, 2007
Tuesday night, after can 10 of our op, the servers crashed.
Coincidence? I think not. Clearly the servers can not handle the database updates required when we are filling cans every 5 minutes.
On behalf of the Road Trip Mining Crew, I accept responsibility and offer our apologies. We'll stop after 9 cans in the future & take a break to let the servers catch up.
/me refolds tinfoil hat & returns to work.
Tuesday, September 11, 2007
I've never been one to keep a diary or a journal, so we'll see how long this lasts before I run out of steam.
Post war, I rescheduled the Road Trip to Debyl and we ran our first op last night from 0000 to about 0115 when the gerbils died. We had a nice group of 10 miners and at peak peformance were filling a can every 4.5 minutes! Poor Kaye and her Ity V simply couldn't keep up as we were one jump from our base of operation.
It was quite nice to have an entire system to ourselves, particularly all that lovely kernite. No one else ever entered local.
Even though it was a bit abreviated, we put 23m isk of minerals on contract (at maket prices) to Morning Maniac for the freighter project.
We'll run another 2 hour op tonight.